Like the below page and get minutely updates of facts!!!
https://www.facebook.com/WORLDofFACTS2013
BioShock Infinite is a first-person shooter video game developed by Irrational Games, and published by 2K Games. Previously known as "Project Icarus" in development, it was released worldwide on the Microsoft Windows, PlayStation 3, and Xbox 360 platforms on March 26, 2013. An Aspyr port to Mac OS X was released on August 29, 2013. BioShock Infinite is the third installment in the BioShock series, and though it is not part of the storyline of previous BioShock games, it does feature similar gameplay concepts and themes. The game's concept and setting were developed by Irrational's creative lead, Ken Levine, who took inspiration from both historical events at the turn of the 20th century, as well as more recent ones at the time such as the "Occupy" protests.
Set in 1912 during the growth of American exceptionalism, the game has protagonist, former Pinkerton agent Booker DeWitt, sent to the floating air-city of Columbia to find a young woman, Elizabeth, who has been held captive there for most of her life. Though Booker rescues Elizabeth, the two are pursued by the city's warring factions: the nativist and elite Founders that strive to keep the city for pure Americans, and the Vox Populi, rebels representing the common people. Booker finds Elizabeth to be central to this conflict, and learns that she possesses strange powers to manipulate rifts in the space-time continuum that ravage Columbia.
The player controls Booker throughout the game, eventually working with the AI-controlled Elizabeth. Like previous BioShock games, the player uses a combination of weapons, gear, and psychokinetic powers granted through vigors. Elizabeth's powers can also be used to help fight hostile forces. In contrast to the limited spaces of the underwater city of Rapture, the open-air city of Columbia provides for more combat challenges, including combat that takes place aboard the city's Skyline rollercoaster-like rail system. The game also features an optional "1999 Mode", harking back to games like System Shock 2 where decisions made by the player have a more permanent impact on the game.
BioShock Infinite won numerous pre-release awards for its display at E3 2011, including "Best of Show" from the Game Critics Awards. Upon release, the game received critical acclaim and was favorably compared to, with some even considering it had surpassed, the original BioShock game. The game's plot and visual aesthetics were particularly praised (with its ending sparking debates across internet forums), while the combat received a divided response with some praising its new additions and others criticizing its simplicity. Its themes of political and religious beliefs, and the use of excessively violent imagery have also raised controversy. Take Two has reported that over 3.7 million retail copies have shipped within the first two months of the game's release.
Games released during the last three months (if any) are marked with a NEW symbol.
Game Publisher Metascore
1 Box BioShock Infinite 2K Games 94
The best PC game of 2013 so far remains this third installment in the BioShock series.
2Fez NEWTrapdoor91
3The Swapper NEWFacepalm Games88
4Starcraft II: Heart of the Swarm Blizzard Entertainment86
5Tomb Raider Square Enix86
6Bit.Trip Presents...Runner2: Future Legend of Rhythm Alien Gaijin Games85
7DmC: Devil May Cry Capcom85
8Gunpoint NEWTom Francis85
9Trials Evolution: Gold Edition Ubisoft85
10Starseed Pilgrim NEWDroqen85
11Mass Effect 3: Citadel Electronic Arts84
12Monaco: What's Yours Is Mine NEWPocketwatch Games83
13Wargame: AirLand Battle NEWFocus Home Interactive83
14Rising Storm NEWTripwire Interactive82
15Antichamber Demruth82
16Metro: Last Light NEWDeep Silver82
17GRID 2 NEWCodemasters81
18Kentucky Route Zero - Act I Cardboard Computer81
19Fallen Enchantress: Legendary Heroes NEWStardock81
20Far Cry 3: Blood Dragon NEWUbisoft81
21Brutal Legend Double Fine Productions81
22Company of Heroes 2 NEWSega80
23Dishonored: The Knife of Dunwall NEWBethesda Softworks80
24Sang-Froid: Tales of Werewolves NEWArtifice Studio80
25Proteus Twisted Tree80
... and the worst-reviewed:
96Aliens: Colonial Marines Sega45
97Star Trek The Video Game NEWNamco Bandai 44
98Seduce Me No Reply Games 41
99The Walking Dead: Survival Instinct Activision39
100Orion: Dino Horde NEWSpiral Game Studios36
Includes games released between January 1, 2013 and December 31, 2013 with at least seven reviews in our database. Note that games are ranked by Metascore prior to rounding. The Metascore is a weighted average of critic reviews on a scale of 0 (bad) to 100 (good). All scores are from July 1, 2013.
Best-reviewed PC games of all time
Games released during the last three months (if any) are marked with a NEW symbol.
Game Publisher Metascore
1Half-Life 2 (2004) VU Games96
2The Orange Box (2007) EA Games96
3Half-Life (1998) Sierra Entertainment96
4BioShock (2007) 2K Games96
5Baldur's Gate II: Shadows of Amn (2000) Interplay95
6Portal 2 (2011) Valve Software95
7The Elder Scrolls V: Skyrim (2011) Bethesda Softworks94
8Mass Effect 2 (2010) Electronic Arts94
9Grand Theft Auto: Vice City (2003) Rockstar Games94
10Civilization II (1996) MicroProse94
11Quake (1996) id Software94
12BioShock Infinite (2013) 2K Games94
13The Elder Scrolls IV: Oblivion (2006) 2K Games94
14Grim Fandango (1998) LucasArts94
15Diablo (1996) Blizzard Entertainment94
16Sid Meier's Civilization IV (2005) 2K Games94
17Company of Heroes (2006) THQ93
18Unreal Tournament 2004 (2004) Atari93
19Starcraft II: Wings of Liberty (2010) Blizzard Entertainment93
20Minecraft (2011) Mojang AB93
21Homeworld (1999) Sierra Entertainment93
Grand Theft Auto III (2002) Rockstar Games93
23Star Wars: Knights of the Old Republic (2003) LucasArts93
24World of Warcraft (2004) Blizzard Entertainment93
25Grand Theft Auto: San Andreas (2005) Rockstar Games
Grand Theft Auto V is a 2013 open world action-adventure video game developed by Rockstar North and published by Rockstar Games. It was released on 17 September 2013 for the PlayStation 3 and Xbox 360 consoles. It is the fifteenth title in the Grand Theft Auto series, and the first main entry since Grand Theft Auto IV in 2008. As one of the last titles to be released exclusively for the seventh generation of video game consoles, Grand Theft Auto V was highly anticipated preceding its release.
Grand Theft Auto V is played from a third-person perspective in an open world environment, allowing the player to interact with the game world at their leisure. The game is set within the fictional state of San Andreas (based on Southern California) and affords the player the ability to freely roam the world's countryside and the fictional city of Los Santos (based on Los Angeles). The single-player story is told through three player-controlled protagonists whom the player switches between, and it follows their efforts to plan and execute six large heists to accrue wealth for themselves. An online multiplayer mode is included with the game, allowing up to 16 players to engage in both co-operative and competitive gameplay in a recreation of the single-player setting.
The developers envisioned Grand Theft Auto V as a spiritual successor to many of their previous projects, such as Red Dead Redemption and Max Payne 3. Development began shortly following the release of Grand Theft Auto IV, with a focus on innovating the core mechanic of the series by giving the player control of three protagonists. Upon its release, the game was acclaimed by many reviewers who praised its story, presentation, and open-ended gameplay. A commercial success, Grand Theft Auto V broke industry sales records by earning US $800 million in the first 24 hours of its release, and $1 billion within its first three days, making it the fastest selling entertainment product in history.
FIFA 14 is the newest edition of Electronic Arts' FIFA video game series, developed by EA Canada. The game was released for the PlayStation 2,[4] PlayStation 3, Wii and Xbox 360 on September 24, 2013 in North America and on September 27, 2013 in other regions.[5] It will be released on next-generation systems PlayStation 4, Xbox One, Nintendo 3DS and PlayStation Vita. The game has been released for Android and iOS and is free-to-play.[6] A demo of the game was released worldwide on September 10, 2013, two weeks before the launch of the full game, on PlayStation 3, Xbox 360 and PC. Teams included in the demo are PSG, FC Barcelona, Manchester City, Tottenham Hotspur, AC Milan, Borussia Dortmund, New York Red Bulls and Boca Juniors.[7]
The Wii, 3DS, PlayStation 2, PSP and Vita versions are known as the Legacy Edition and retain features and gameplay from previous editions.[8]
3 Apples that changed the world
Someone highlighted to me that three Apples have changed the world...
Adam and Eve
Isaac Newton
Steve Jobs
A bit cheesy but food for thought none the less!! So, with the passing of Steve Jobs this week I wanted to write about him and also the three apples that completely changed the world.
Adam and Eve – the power of storytelling
The Biblical story of Adam and Eve eating the apple – the forbidden fruit - will be well known to you, whatever your religious viewpoint. In fact it is one of the best known stories in the entire world.
Adam and Eve is the story of creation and sets the tone for God’s relationship with human kind. It tells the story of our fall from Grace, is the basis for the Christian doctrine of Original Sin and forms the basis of not just one but three of the great religions of the world.
These are complex theological ideas but brilliantly delivered in a story (whatever your view of Biblical truth or allegory) and one of the best examples in history of the power of story-telling to get over complex ideas.
Isaac Newton – this is the modern world
Isaac Newton is widely considered to be the most influential scientist who has ever lived and his greatest theories – on which our entire understanding of the physical universe is based – are said to all be based on an apple falling on his head while he sat under a tree.
Newton laid the foundations for classical mechanics by describing universal gravitation and the three laws of motion which describes how we have understood the physical universe for over three centuries. His work forms the basis of the Physics we learn at school to this day.
He also proved the concept of planetary motion and established that the earth circles the sun – not the other way around.
He also takes the credit along with a guy named Leibniz for the development of differential and integral calculus.
He did a lot of other clever stuff, was a theologian, ran the Royal Mint and was an all round genius.
Put simply, he advanced the scientific revolution that created the entire modern world we live in to this day.
Steve Jobs – intuitive beauty
And so to Steve Jobs who sadly died this week. Steve Jobs is synonymous with Apple, the company he co-founded and the company he has led since 1996. In his innovative drive he has changed so much about technology and the way we live our lives today.
He developed one of the first commercially successful PCs – the Apple II
He created the MacIntosh because he saw the potential of a mouse driven graphical user interface – how crap and unintuitive was computing using the keypad and BBC Basic command prompts.
He set up Pixar out of Lucasfilm which lead to the re-birth of film animation and to films like Toy Story and a Bugs Life.
His revolutionary work at NeXT included a multi-media email system which could share voice, image, graphics and video in email for the first time.
He went back to Apple and turned in upside down, becoming the completely dominant figure.
He achieved enormous commercial success with the iMac based on beautiful design.
He developed the iPod and iTunes digital software which revolutionised the way we access, buy and listen to music. MP3s and digitally sourced music has all but killed CDs and high street record stores. You are more likely to listen to your iPod on the bus or out jogging than listening to music on the car CD player now.
He then developed the iPhone – the first smartphone – a multi touch display mobile phone.
Jobs was an inspirational, charismatic and highly energetic business leader – autocratic too. He was also something of a lifestyle guru. His foresight in setting trends and in innovations of style and intuitive usability has shaped much of our day to day living and the way we use technology in our lives.
Jobs didn’t do market research. He was a true market leader, knowing what the public wanted before they knew it – understanding the marriage of intuitive functionality and beautiful design.